Base Info
Game Title: Honeymancer
Developer: Lukas Lundin
Contact info: Lukas.Lundin.Art@gmail.com
Platforms: PC, Currently only STEAM
Price: To be decided
Date of Release: Early Access - March 27 2025 Full Release - To be decided
Languages: English
Players: Single player
Social Media: Twitter, BlueSky
Website: www.honeymancer.com
Music: All music is made by Stijn van Wakeren
Factsheet
Quick Pitch
Honeymancer is a cute RPG with wave-based combat and elements of farming sims and roguelite! Protect the forest with honey magic, plant flowers for your bees and help your neighbours.
The Premise
It’s up to you, a secluded Bear Witch, to save the Forest and everyone who lives in it from Evil Robots who seeks to destroy it.
To stop the robots you'll need honey, which serves as your energy or mana. You can get honey from your bee friends and by planting flowers they can make more honey for you. With more honey, you'll be able to stop more waves of robots.
You'll also need to leave the Bear Witch's comfort zone and befriend the other animals in the forest. Being kind and helpful is good for everyone, and it will let you unlock new spells, flowers, friends, and more.
Release & Development
Honeymancer is coming to Early Access on March 27 2025. The game will then be updated with a mix of bug fixes, small and large content patches and general changes based on the players feedback.
The full release is yet to be decided.
Developer Information
Honeymancer is being made by Lukas Lundin. He is an artist turned game developer.
In the past he's worked as a pixel artist, character animator, graphic design and more.
Honeymancer will be his first offical solo project. It started off as a student project but quickly turned into a full-time job.
Lukas is part of a non-profit organization centered around Värmland (Wermland), a province in western Sweden, called The Great Journey who helps people and studios make games.